Education

Degrees

  • 2011 | Intensive Drawing Program at The Florence Academy of Art
  • 2010 | Graduated Cum Laude at NHTV Internationale Hogeschool Breda with a Bachelor’s in Game Architecture and Design. Specialized in Character Creation (Concepting, Modelling, Texturing)

Courses

2019 | Figure Sculpting from Life and Anatomy workshop taught by Sanne van Tongeren.

2017 | Sculpting Portrait from Life and Anatomy workshop taught by Sanne van Tongeren.

2014 | Portraiture & Facial Anatomy On-Site Masterclass taught by Scott Eaton.

2014 | Animal Anatomy On-Site Course taught by Dr. Stuart Sumida.

2013 | Anatomy for Artist On-Site Masterclass taught by Scott Eaton.

2013 | Hard Surface Character Modelling course taught by Josh Herman.

2010 | Anatomy for Artists Online course taught by Scott Eaton.



Software Knowledge

Fluent with        
Autodesk Maya | Autodesk Mudbox | Adobe Photoshop | Mental Ray for Maya Pixologic Z-brush | Marvelous Designer 

Experience with  Autodesk 3DS Max | Adobe After Effects | Adobe Premier Adobe Illustrator | Decima Engine | SideFX Houdini | Substance Painter